by RICHARD DEVINE
Sound design master Richard Devine explores the use of grain particles and tiny pulses to create rich, precise, and dense textures.
Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine’s idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience.
Compatible with Chromaphone 3, Chromaphone 2, and the free AAS Player. Created with Chromaphone 2, but remastered for Chromaphone 3 with added performance macros.
Microsound Textures works with the Chromaphone 3 acoustic object synthesizer. You can obviously play and edit the sounds in Chromaphone 3, but you can also access and play them via the free AAS Player plugin included with your purchase.
Atlanta-based Richard Devine is a prolific composer and sound designer. Renowned for his albums and performances around the world, his sounds are used by major brands worldwide.
Chromaphone 3 and AAS Player are compatible with nearly all DAWs.
Ableton
Apple
Avid
Bitwig
Cockos
Image-Line
MOTU
Native Instruments
Native Instruments
Presonus
Reason Studios
Steinberg
BandLab
Acoustica
*The minimum system requirements mentioned above are for standalone usage. For plug-in usage, please refer to your DAW software requirements (Cakewalk, Pro Tools, Cubase, Live, Digital Performer, Logic Pro, etc.).
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